#include "Priority.h"

Priority::Priority(){}
Priority::Priority (int foodIn, int trnspIn, int acmdIn, int acdmIn, int rcrnIn, int debtIn, int otherIn){
	food = foodIn;
	transportation = trnspIn;
	accomodation = acmdIn;
	academics = acdmIn;
	recreation = rcrnIn;
	debts = debtIn;
	others = otherIn;
  
}
void Priority::setFood(int foodIn){
	food = foodIn;
}
void Priority::setTransportation(int trnspIn){
	transportation = trnspIn;
}
void Priority::setAccomodation(int acmdIn){
	accomodation = acmdIn;
}
void Priority::setAcademics(int acdmIn){
	academics = acdmIn;
}
void Priority::setRecreation(int rcrnIn){
	recreation = rcrnIn;
}
void Priority::setDebts(int debtIn){
	debts = debtIn;
}
void Priority::setOthers(int otherIn){
	others = otherIn;
}
int Priority::getFood(){
	return food;
}
int Priority::getTransportation(){
	return transportation;
}
int Priority::getAccomodation(){
	return accomodation;
}
int Priority::getAcademics(){
	return academics;
}
int Priority::getRecration(){
	return recreation;
}
int Priority::getDebts(){
	return debts;
}
int Priority::getOthers(){
	return others;
}